Version 1.8
Dialog Engine » Devlog

Version 1.8 is out! And here is what has been added/changed:
* Removed bossfight ('cause why lol)
* Added importing and exporting .dialog3 files system (basically, the .dialog3 file is the dialog)
* Patched Spritesheets (Again)
* Added new grey heart cursor
* Patched bad word detector
* Added new tutorial pages (Currently with bugs on changing pages, but it will be fixed on the next update)
* And, here's a simple example about the new .dialog3 file:
* Our game is incredibly able to treat our file as a JSON object that uses different components, such as:
["DialogText=$* testing msg$","BubbleSize=$s_smile$","Voice=$1$","Type=$Char$"]
* As you can see above, this is a template of our file. It uses $ at the end of text and $ at the beginning as well. Soon, I can make a more organized file, but if you don't know what you're doing when you open the file and change the properties, please don't remove the money sign or the comma, because that's what makes the file easy to read and organized.
Dialog Engine
An engine that allows you to create dialogues similar to those in Undertale.
| Status | In development |
| Category | Tool |
| Author | miles14 |
| Tags | Game engine, Undertale |
More posts
- Version 1.8 (In development)9 days ago
- Version 1.611 days ago
- Version 1.512 days ago

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